GCSP research stipend | Fall 2023
Immersive and Interactive Visualizations using Virtual Reality
This research aims to build and investigate virtual reality (VR) tools designed to enrich educational experiences. Key features of this work currently include a 3D graph visualizer, a student engagement tracker, a climate data globe, and stock market visualizer. By seamlessly integrating these features into the learning environment, this research aims to transform traditional education of different fields into an engaging and data-driven journey. Traditional education often faces challenges in engaging students and effectively harnessing data for personalized learning. This project addresses these issues by leveraging the capabilities of VR technology to create interactive and captivating educational environments that stimulate curiosity, boost engagement, and improve information retention by providing hands-on, experiential learning experiences.
Student researcher
Neha Balamurugan
Computer science
Hometown: Phoenix, Arizona, United States
Graduation date: Spring 2024