FURI | Fall 2021

Impact of Gamification on Student Motivation and Success in Engineering Courses

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The research question that this project seeks to answer is the impact of gamification in two engineering courses, one at the freshman level and the other junior, on students’ overall success and motivation, based on academic performance, academic level, and gender. This research question is addressed using both quantitative and qualitative research methods. In each of the two courses, students were provided with opportunities to complete optional tasks to benefit their learning. In turn, students earn tokens that can be used to acquire a small benefit. The research will yield results for college-level technical engineering courses.

Student researcher

Tina Sindwani

Computer systems engineering

Hometown: Tempe, Arizona, United States

Graduation date: Fall 2023